|
|
Check out this video demonstration provided by IDEO Labs that has a very precise detection algorithm in terms of applying physics to the silhouette of a users tracked skeleton. You can see how minute blocks are able to squeeze into tight spaces but never penetrate the outline.
The programmer describes his work in the following manner:
Prototype of dynamic filtering depth information from Microsoft Kinect for robust silhouette extraction and prototyping of physical interfaces using openFrameworks.
Source: Vimeo - Kinect Physics Demo
|
CREATE ACCOUNT NOW TO POST COMMENTS!
Why create an account on the Dashhacks network? Because being logged in has its privileges! • COMMENTS! Only logged in users comments go live without waiting for moderator approval! • No video! The video ad in the upper right doesn't interrupt you on all pages! • Customize your profile! Flaunt your xBox Live, PSN, Wii, and Steam gamertags! • It's FREE and it's EASY! And one login works for all of the Dashhacks review sites! • If you have an account in our FORUMS, your username as password will work here! So what are you waiting for? | ||
Imagine this sort of interaction, but with Lemmings
Post new comment